AI Insights · Timothy · July 2024
Top 5 Cannabis Games in Europe Q2 2024 Performance
Explore the performance of the top 5 cannabis games on a unified platform in Europe during Q2 2024, including download trends, revenue, and active user activity.
ARTICLE BODY
In the second quarter of 2024, the top 5 cannabis games on a unified platform in Europe exhibited diverse performance trends in terms of downloads, revenue, and weekly active users. Here's a detailed overview of how each app fared:
Hempire - Weed Growing Game
During Q2 2024, this game showed a fluctuating revenue trend, peaking at around $19.6K in late April and maintaining figures around $15.7K to $19.1K throughout the quarter. Downloads saw a notable decline from 14.2K in early April to 4.9K by the end of June. Weekly active users also saw a decrease from 30.3K to 20.2K over the same period.
Weed Factory Idle
This app experienced a steady revenue trend, hovering around $344 to $613 weekly, with a minor peak of $646 in mid-April. Downloads were relatively stable, starting at 13.7K and ending at 7.2K. Weekly active users saw a significant drop from 22.6K to 16.6K throughout the quarter.
Weed Inc: Idle Tycoon
Revenue for this game showed some fluctuations, starting at $13.6K and ending at $11.7K, with a peak of $14.6K in mid-April. Downloads fluctuated between 8.2K and 4.2K, while weekly active users decreased from 25.7K to 17.3K over the quarter.
Bud Farm: Idle Tycoon Game
This game's revenue remained relatively stable, ranging from $12.7K to $17.6K, peaking at $17.6K in early June. Downloads saw a significant drop from 2.9K to 1.2K, and weekly active users decreased from 9.1K to 6K during the quarter.
Weed Firm 2: Back To College
Revenue for this app showed a steady trend, starting at $4.1K and ending at $3.4K, with a peak of $4.7K in early June. Downloads remained relatively stable, starting at 2.2K and ending at 1.7K. Weekly active users saw a decrease from 5.4K to 4.6K throughout Q2 2024.
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